Saturday, September 4, 2010

Iphone SDK & Coco2D Installation

Pre-Requisite:-
Please install iTunes 7.6.1 before installing the iPhone SDK, if fails the Xcode IDE (used to developing the application for iPhone or iPod) will crash.
  • Download the iPhone SDK from the following URL: http://developer.apple.com/iphone/sdk1 (Before download the file, it will ask your own Apple ID. If you don't have the Apple ID, just click the “Create Apple ID” button and fill your details in the form.Apple will send an email to your ID which is given by you during the registration. They send a confirmation mail and also give the link for downloading the SDK )
  • After downloading the SDK (.dmg extension), double click on the file
  • Select iPhone SDK icon and double click on it.
  • In iPhone SDK Bundle, you can select required tools using “Custom Install”.
  • To change the installation location for installing the SDK or install in the default location. The default installation location is /Developer.
  • During the installation, it will require the Mac user name and password
  • After validating the user name and password, the installation will start
  • Once you have preceded the SDK setup without any interrupts, the SDK installation will succeed.

Note:- Iphone SDK is designed for Intel based Mac in 32 bit mode. Many features will not work on PPC based mac or Intel 64 bit Mac

Installation of COCO2D:-

Coco2d is an SDK geared toward games development for iPhone and iTouch. It was originally written for Phyton language. It is licensed under GNU LGPL. You can download it from http://code.google.com/p/cocos2d-iphone/

Requirements:-

  • Mac running Mac OS that supports the iPhone SDK (mine is Mac OS 10.5.6)
  • Xcode version 3 or newer
  • iPhone SDK

Installation Steps:-

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